David Lesperance metalman123456123 Game Design Location: Irvine, USA Language(s):
English Member Since: June 2006 Last Updated: 26 July 2009 Portfolio Views: 42103 Chosen as Favorite: 32
Groups:
Valley of the Damned 3ds max, Photoshop, VRay, ZBrush November 2009
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Just got my new station up and running so here's the latest. Just started getting into camera projection, all of the objects are geo and they all had uvs and textures done for them but I wanted to do something new so I incorperated some camera projection texture style stuff. Anyway any feedback is good the sky sucks ass and theres some alpha mess ups but heres to learning. Stay metal