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David Lesperance
metalman123456123
Game Design



Location:
Chicago, United States

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English

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June 2006

Last Updated:
21 July 2008

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Paradise Regained
3ds max, Photoshop, VRay, Vue, ZBrush
June 2008


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Hello all this was another speed model, I'm feelin like my high poly modeling is slipin so I'll be doin some of that for a while but this was done in Vray, Max, Vue, Zbrush, and finally the clouds where done in photoshop. Thanks alot for any feedback, ( I uploaded the wrong one last night lol)
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