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David Lesperance
metalman123456123
Game Design



Location:
Chicago, USA

Language(s):
English

Member Since:
June 2006

Last Updated:
19 September 2008

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70's sci fi
3ds max, Photoshop, VRay
August 2008


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Yeah so this is a continualtion of my current school project carpathian lore. I have like 10 enviro's all are either beat up or overcast. I really like that kinda of stuuf, but for the home world I wanted to do kinda a realsitc future of what humanities new industies might look like, kinda like A New Hope did. The lighting is a totally different way I do things so that was fun. I redid this like4 times and this is what it finally came out with. Not my fav but its a new direction and its not something that I really dig so that was kinda fun. Standard work flow, max, vray photoshop. The lighting is basicly 3 diffrent passes, a sun, a dome, and then the vray lights. Thats kinda how the dreamy look was done. Any and all feedback is great, Stay metal, The next one is going to be an interior, So that should be fun.
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